Tedeu: New Changes This Round

Published on Jul 19, 2026 by Admin

Tedeu: New Changes This Round

A handful of tweaks landed across the physics puzzle lineup since the last check-in.

  • Added a new gravity-flip puzzle series alongside the existing rope and structure titles.
  • Rebalanced timing windows on a batch of levels that were rated harder than intended.
  • Fixed a physics-engine glitch where objects occasionally clipped through platforms.
  • Removed a puzzle series that stopped loading reliably; replaced it with a comparable one.
  • Improved load time on the larger structure-building levels.
  • Added a new magnetism-based puzzle series to the existing lineup.
  • Adjusted collision detection on one demolition-style title for more consistent results.
  • Added a slow-motion replay option for reviewing failed attempts in detail.
  • Added a settings option to toggle a faint trajectory guide before launching an object.
  • Rebalanced timing windows across mid-tier levels based on player completion data.
  • Updated the level-select screen with clearer star-rating indicators.
  • Adjusted star-bonus thresholds slightly on the hardest chain-reaction levels.
  • Polished the end-of-level summary screen with a clearer attempt-count breakdown.

No action needed here - the update is live and works the same in-browser as always.